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This clan was born from the indoctrinated units captured by the Void. Each one retains a similar ability that they had from when they were a part of their original clan but has been tweaked to serve the Void. Led by Blaster Shadow, these units now fight the master they once served. Though they weren't prominent enough to stand out in their original clans, together, they're going to show just how powerful they really are. This clan was created by MrAnthem123 with help from Bznboy.

PlaystyleEdit

This clan has a variety of abilities that range from calling units from the soul or deck or drop zone to retiring your opponents rearguard. Generally, they rely on soul blasting to fuel their abilities.

List of UnitsEdit

Grade 0

Royal Recruit
Shield 10000
Power 3000
Critical 1
Void Bringer
Human
[AUTO] (VC): [Place one card named "Royal Recruit" from your hand or Deck into your soul] When “Shadow Saber” rides this unit, you may pay the cost. If you do, search your Deck for one card named “Blaster Shadow” and add it to your hand.
[AUTO] (VC): When a <Void Bringer> unit rides over this card, you can call this card to RC.
[ACT] (RC): [Put this unit into the soul] While your Vanguard is a <Void Bringer>, you may pay the cost. If you do, target 1 <Void Bringer> unit you control and it gains [Power]+3000 until the end of the turn.
(previously Blaster Shadow as a Royal Paladin) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Morale Booster
Shield 10000
Power 4000
Critical 1
Stand Trigger
Void Bringer
Battleroid
[AUTO] Drive Check: [Soul Blast (1)]: When this unit is revealed during the "Drive Check", you may pay the cost. If you do, the rear-guard unit in the same column as the unit that you gave the [STAND] bonus from this card also stands.
(previously Nova Grappler) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Angel, Ale
Shield 10000
Power 5000
Critical 1
Heal Trigger
Void Bringer
Angel
(You may only have up to four cards with "HEAL" in a deck.)
(previously from Angel Feather) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Beast from the Void
Shield 10000
Power 5000
Critical 1
Critical Trigger
Void Bringer
Warbeast <p class="MsoNormal" style="margin: 0in 0in 10pt;">Silent Trap Spider
Shield 5000
Power 4000
Critical 1
Draw Trigger
Void Bringer
Insect
[AUTO]: [Soul Blast(1)] At the end of the guard step of the battle that this unit was placed in the (GC), you may pay the cost. if you do, choose one of your opponent's attacking units, that unit cannot stand during your opponent's next stand phase.
(previously from Mega Colony) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Stealth Beast, Crouching Tiger
Shield 5000
Power 4000
Critical 1
Draw Trigger
Void Bringer
Warbeast
[AUTO]: [Soul Blast (1) and put this card on the bottom of your deck] When this unit is revealed during the "Drive Check" of a <Void Bringer>, before applying this cards bonuses, you may pay the cost. If you do, search your deck for one card named "Stealth dragon, Hidden Dragon" and treat it as if it was revealed through the "Drive Check".
(previously from Murakumo) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Stealth Dragon, Hidden Dragon
Shield 10000
Power 4000
Critical 1
Critical Trigger
Void Bringer
Abyss Dragon
AUTO: [Place this card at the bottom of your deck] When a drive check reveals this card, after applying the effects of the trigger, you may pay the cost. If you do, you may soulcharge (3).
(previously from Murakumo) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Agent of the Void
Grade 0
Shield 10000
Power 4000
Critical 1
Void Bringer
Ghost
[AUTO] (VC): When a <Void Bringer> rides over this card, you can call this card to RC.
[ACT] (RC): [Place this card into the soul] When this unit boosts an attack that successfully hits, you may pay the cost. If you do, Soul Charge (2), then add one <Void Bringer> from your soul to your hand. <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Caile
Grade 0
Shield 10000
Power 4000
Critical 1
Void Bringer
High Beast
[ACT]: [Send this unit and two other <Void Bringer> from your soul to the drop zone] During the beginning of your ride phase, while you control a <Void Bringer> vanguard, you may pay the cost. If you do, search your soul for one <Void Bringer> that is equal to or one Grade higher than your vanguard, and ride it. If you ride this this way, you cannot normal ride this turn. Grade 1 <p class="MsoNormal" style="margin: 0in 0in 10pt;"> <p class="MsoNormal" style="margin: 0in 0in 10pt;">Shadow Saber
Grade 1
Shield 5000
Power 7000
Critical 1
Void Bringer
Human
[CONT] (VC): If you have a card named “Royal Recruit” in your soul, this unit gains [Power]+1000.
[AUTO] (VC): [Place one card named “Shadow Saber” from your deck into your soul] When “Blaster Shadow” rides this card, you may pay the cost. If you do, add one “Dragonic Blaster Shadow” from your deck to your hand.
[AUTO] (VC/RC): ([Soul Blast (1)] When this card’s attack hits, you may pay the cost. If you do, draw one card, then shuffle one card from your hand into the deck.
(previously Blaster Shadow as a Shadow Paladin) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Baile
Grade 1
Shield 5000
Power 8000
Critical 1
Void Bringer
High Beast Pillager of Lost Souls
Grade 1
Shield 5000
Power 6000
Critical 1
Void Bringer
Zombie
[ACT] (RC): [Counterblast (1) & Put this unit into your soul] While you control a Grade 2 or greater <Void Bringer> vanguard, you may pay the cost. If you do, choose a Grade 2 or lower <Void Bringer> unit from your drop zone and call it to (RC).
(previously Granblue) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Lady of Emptiness
Grade 1
Shield 5000
Power 7000
Critical 1
Void Bringer
Elf
[AUTO] (VC/RC): [Put one <Void Bringer> unit from your hand into the soul] When a <Void Bringer> unit attacks, you may pay the cost. If you do, that unit gets [Power] +3000 until the end of the turn. You can only activate this effect once per turn.
(previously Royal Paladin) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Maile
Grade 1
Shield 5000
Power 5000
Critical 1
Void Bringer
High Beast
[ACT] (VC/RC): [Soul Blast (4)] Draw two cards, then you may place one card from your hand into the soul. <p class="MsoNormal" style="margin: 0in 0in 10pt;">Blitzkrieg, Rush
Grade 1
Shield 5000
Power 6000
Critical 1
Void Bringer
Human
[ACT]: [Counterblast (2) while this card is in the soul] Call this card to (RC).
AUTO [R]: [Soul Blast (1)] When this unit boost a <Void Bringer> you may pay the cost. If you do, the boosted unit gets Power +5000 until end of that battle. At the close step of that battle, put this unit at the top of your deck and shuffle you deck.
(previously Spike Brothers) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Angel, Teq
Grade 1
Shield 0
Power 6000
Critical 1
Void Bringer
Angel
[CONT]: Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose one <Void Bringer> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your <Void Bringer> that is being attacked, and that unit cannot be hit until end of that battle.
[ACT]: [Place one <Void Bringer> from your hand into the soul] While this card is in the soul, you may pay the cost. If you do, add this card to your hand.
(previously from Angel Feather) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Tempting Succubus
Grade 1
Shield 5000
Power 6000
Critical 1
Void Bringer
Demon
[AUTO]: [Soul Blast (2)] When this card is place into the soul, you may pay the cost. If you do, draw one card.
(previously from Dark Irregulars) Grade 2 <p class="MsoNormal" style="margin: 0in 0in 10pt;">Blaster Shadow
Grade 2
Shield 5000
Power 9000
Critical 1
Void Bringer
Human
[CONT] (VC): If you have a card named “Shadow Saber” in your soul, this unit gets [Power]+1000.
[AUTO] (VC): [Place one card named “Blaster Shadow” from your Deck into the soul] When “Dragonic Blaster Shadow” rides this card, you may pay the cost. If you do, add one card named "Dragon King of Promise, Black Shadow" from your Deck to your hand.
[AUTO]: [Counterblast (2)] When this unit is called to (VC) or (RC), you may pay the cost. If you do, call one Grade 2 or lower <Void Bringer> from your soul to RC. <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dark Idol, Blair
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Mermaid
[AUTO]: [Soul Blast (1) and return this unit to your hand] When this unit's attack successfully hits, you may pay the cost. If you do, choose a card from your damage zone, and turn it face-up.
(previously Bermuda Triangle) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Hand Dragon
Grade 2
Shield 5000
Power 9000
Critical 1
Void Bringer
Flame Dragon
[AUTO] front row (RC): [Counterblast (1) and rest] When your [Void Bringer] vanguard’s attack hits your opponent’s vanguard, you may pay the cost. If you do, choose one of your opponent’s Grade 2 or lower front row rear-guards, and retire it.
(previously Kagero) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dimension Destroyer, Hiro
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Alien
[ACT] (VC/RC): When this unit attacks, you may reveal the top card of your deck, if it is a <Void Bringer> put it into the soul and this unit gets [Power]+3000 until the end of the battle.
(previously from Dimension Police) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Sister, Alexandertorte
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Elf
[AUTO]: When this unit is called to (VC) or (RC), look at the top card of your Deck, and put that card on top of your deck or put it into your soul. If you put the card into the soul with this skill, this unit gets [Power]+2000 until the end of the turn.
(previously from Oracle Think Tank) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dark Idol, Melody
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Mermaid
[ACT] (RC): [Soul Blast (2) and return this card to your hand] If you pay the cost, choose a card from your damage zone, and turn it face up; this skill can only be activated once per turn.
(previously from Bermuda Triangle) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Soul Eater Rex
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Dinodragon
[ACT] (VC/RC): [Place one <Void Bringer> unit from your hand into your soul] While you have a <Void Bringer> vanguard, you may pay the cost. If you do, this unit gets “[AUTO] (VC/RC) When this unit’s attack hits, place one of your opponent’s rear-guard units into their soul. If you do, Soul Charge (2), and choose one of your other <Void Bringer> units, it gains [Power]+3000 until the end of the turn" until the end of the turn.
(previously from Tachikaze) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Savaile
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
High Beast
[ACT] (VC/RC): [Soul Blast (1)] This unit gains [Power] +2000 until the end of the turn. <p class="MsoNormal" style="margin: 0in 0in 10pt;">Knight of Voidless Shadows, Princess Sophia
Grade 2
Shield 5000
Power 8000
Critical 1
Void Bringer
Human
[AUTO]: [Put a card from your hand into the soul)] When this card is called to (VC), you may pay the cost. If you do, search your deck for one Grade 2 or lower <Void Bringer> and call it to (RC).
[AUTO]:[Put a card from your hand into the soul] When this card is called to (RC), you may pay the cost. if you do, search your deck for one Grade 2 or lower <Void Bringer><High Beast> and call it to (RC).
(daughter of Lavanya and Shadow) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Maiden, Mukohime
Grade 2
Shield 5000
Power 9000
Critical 1
Void Bringer
Human
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a <Void Bringer> vanguard, you may pay the cost. If you do, Soul Charge (3).
(previously from Genesis) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Waile
Grade 2
Shield 5000
Power 11000
Critical 1
Void Bringer
High Beast
[CONT] (VC/RC): Restraint (this unit cannot attack.)
[AUTO] (VC/RC): During the turn in which a <Void Bringer> was placed into your soul, this unit loses "Restraint".
[AUTO] (RC): When your <Void Bringer> vanguard's attack hits your opponent's vanguard, you may Soul Charge (1). <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dog of War, Graile
Grade 2
Shield 5000
Power 10000
Critical 1
Void Bringer
High Beast <p class="MsoNormal" style="margin: 0in 0in 10pt;">Grade 3 <p class="MsoNormal" style="margin: 0in 0in 10pt;">Dragonic Blaster Shadow
Grade 3
Power 10000
Critical 1
Void Bringer
Dragonman
[AUTO] (VC) LB4: [Counter Blast (1) and send any number of <Void Bringer> units from your soul to the drop zone] When this card attacks, you may pay the cost. If you do, this unit gets [Power]+4000 for each unit sent to the drop zone by this effect, until the end of that battle.
[CONT] (VC): If you have a card named “Blaster Shadow” in your soul, this unit gets [Power]+1000.
(Blaster Shadow powered up by stealing from the Void) <p class="MsoNormal" style="margin: 0in 0in 10pt;">'Dragon' King of Promise, Black Shadow
Grade 3
Power 11000
Critical 1
Void Bringer
Abyss Dragon
[ACT](VC)LB4: [Counterblast (2), place two <Void Bringer> rear-guards into your soul, and send one “Dragon King of Promise, Black Shadow” unit from your soul to the drop zone]. Search your deck for two <Void Bringer>, call them to (RC), then until the end of this turn, this unit and the units called by this skill get [Power]+3000 and [Critical]+1.
[CONT] (VC): If you have a card named “Dragonic Blaster Shadow” in your soul, this unit gets [Power]+2000. [CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
(Dragonic Blaster Shadow powered up by stealing more of the Void's power after regaining his sense of self) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Mad Devil, Voidiov
Grade 3
Power 10000
Critical 1
Void Bringer
Demon
[CONT] (VC): During your turn, this unit gets [Power]+1000 for each <Void Bringer> in the soul.
[AUTO] (VC): When you call a <Void Bringer> to (RC), you may Soul Charge (1).
(previously from Dark Irregulars) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Shadow Beast Tamer
Grade 3
Power 10000
Critical 1
Void Bringer
Elf
[AUTO](VC) LB4: [Counterblast (2)] While this card is in the [Rest] position, when a rear-guard <Void Bringer> unit’s attack hits an opponent’s unit, you may pay the cost. If you do, you may place that unit in the soul, and call a different unit of the same Grade or lower from your soul to (RC).
(previously from Pale Moon) <p class="MsoNormal" style="margin: 0in 0in 10pt;">Void Master, Lavanya
Grade 3
Power 10000
Critical 1
Void Bringer
Witch
[AUTO] (VC/RC): [Place two <Void Bringer> units in your soul into your deck] When this unit is called to (VC) or (RC), you may pay the cost. If you do, place any two <Void Bringer> cards from your deck into the soul, then shuffle your deck.
[AUTO] (VC/RC): While you control a unit or have a card with “Blaster Shadow” or "Dragon King of Promise, Black Shadow" in its name in the soul, when this card attacks, it gets [Power]+1000 for each card with “Blaster Shadow” or “Dragon King of Promise, Black Shadow” in its name you control or in your soul.
(previously from Royal/Shadow Paladin) <p class="MsoNormal" style="margin: 0in 0in 10pt; line-height: 15.75pt;">Claws of Justice, Evil Jared
Grade 3
Power 11000
Critical 1
Void Bringer
Demon
[CONT] (VC/RC): If you do not have another <Void Bringer> vanguard or rear-guard, this unit gets [Power]-2000.
[ACT] (VC/RC): [Counterblast (1) and Soulblast (2)] Until the end of the turn, this unit gets [Power]+5000, gets “[AUTO] (VC/RC): When this unit attacks, it also attacks the unit in the back-row. If both of the attacks are successful, retire one of your opponent’s rear-guard.”

World Eater, Leviathan
Grade 3
Power 11000
Critical 1
Void Bringer
High Beast
[AUTO] (VC) LB4: At the close step of the battle that this unit attacks a vanguard, if there are ten or more units in your soul, you may stand this unit. If you do, this unit loses "Twin Drive!!". This ability can only be activated once per turn.
[ACT] (VC): [Counterblast (3)] Place all rear-guard that both players control into your soul, this unit gets [Power]+1000 for each unit put into the soul with this skill until the end of the turn.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack) 
(previously from Aqua Force)
<p class="MsoNormal" style="margin: 0in 0in 10pt; line-height: 15.75pt;">Commander of Wisdom, Zero-Liger
Grade 3
Power 11000
Critical 1
Void Bringer
Warbeast
[ACT] (VC) LB4: [Soul Blast (5)] Choose up to 3 <Void Bringer> rear-guards, this unit and those units get [Power]+4000 until the end of the turn, and at the beginning of the end phase of that turn, retire those units.
[ACT] (VC/RC): [Counterblast (1)] Search your drop zone for two <Void Bringer>, move them into your soul.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
(previously from Great Nature)
<p class="MsoNormal" style="margin: 0in 0in 10pt; line-height: 15.75pt;">Dog of War, Cerberaile
Grade 3
Power 10000
Critical 1
Void Bringer
High Beast
[ACT] (VC) LB4: [Counterblast (3)] Choose three <Void Bringer> units from your drop zone, call them to (RC). If you control at least two other units with "Dog of War" in their name before activating this skill, this skill's cost becomes "[Counterblast (2)]"
[AUTO]: (Place two cards from your hand into your soul) When this unit is called to (VC) or (RC), you may pay the cost. If you do, search through your deck or drop zone for two <Void Bringer> with "Dog of War" in their name, call them to (RC), and shuffle your deck.
<p class="MsoNormal" style="margin: 0in 0in 10pt;">Mistress of Shadow, Empress Lavanya
Grade 3
Power 10000
Critical 1
Void Bringer
Witch
[ACT] (VC/RC): [Soul Blast (2)] Choose one <Void Bringer> from your deck, and place it into your soul, then this unit gets [Power]+2000 until the end of the turn.
[CONT] (VC): If you have a card named "Blaster Shadow" or "Dragon King of Promise, Black Shadow", "Void Master, Lavanya", and “Knight of Voidless Shadows, Princess Sophia” in your soul, this unit gets [Power]+4000 and [Critical]+1.

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